And in the meantime push and pull leave you vulnerable for quite some time, even more for mindtrick and speed but the sith powers still allow you to maintain defences and still negate at least one player.
Will the rebel spawn of smuggler be fixed on the next update? Telefrags at the start of the round is fun for no one. (Hex or Ben mentioned that they should fix the map but I'm not sure how this would be handled internally.)
I mean, melee wook is a melee class in itself (other than for a pistol level 1). But they have no way to block any damage but have larger health pool and a temporary damage resist only if they inflicted damage. Most people hate rage but without rage and with the rush wooks can be dealt with...
Crazy idea here:
What if all organic classes had some sort of static heal, just set a cvar and scale for each category of class (soldier, ET/Com, arc/man,clones,heroes/bh,jedi/sith,wook). Over the whole this would amount to 100% of the life but could get 25 to 50 hp (hero would still have heal)...
...so people are to blame because they are unaware of your intention and where you are looking at every moment but the opposite doesn't apply to you. Sounds logical.
Welcome,
If you need someone to distract the enemy team or just press ctrl furiously, I'll be there for you.
Protip: in you want everyone to target you, purple seem the be the best way, trust me I'm an expert.
Welcome!
Here are some tips:
ignore the in-game chat most of the time (some people dislike the toxic/troll comments)
don't be a perma-troll or a timewaster
But a great thing with the community is that you can be horrendous and people won't insult you, as opposed to some hardcore competitive...
Sniping is mostly about reflex and hiding, if you hide properly you can 1hit anyone, otherwise you can kill anyone except jedis if they are aware of your presence. The best counter to sniper is a surprise deka.
But then again the best counter to everything is a surprise deka.
Honestly, these days it would seem that most imp snipers are now switching to disruptor, and that weapon being hitscan should be easier to use (because you don't have to compensate for a little movement).
Proj are mostly a thing for heros now since they don't have access to an alternative...
Honestly I would have liked dodge to be a passive thing that lets you dodge x number of bullet in a given time, that way you escape some damage continually, but this may be better for defence rather than offensive push.
So basically if you have more than 1 guy shooting at a saberist and landing...
I've been shooting with the default blaster with single shot along with an officier and their gun and we couldn't deplete the jedi that was somewhat moving around despite landing most shots. And I got killed more easily as a gunner vs jedi since knockback isn't there yet. The bullet speed is...
I mean, if you can force focus the target must be quite still or not move much. if the target is not holding block they are either afk, memeing or unaware of you. The only way this would work is to hide and surprise people after they just finished a combat to disarm them. If you can sneak on...
Lightning disarm would be too OP, lightning already negate gunners, mass disarming would be too OP. usually force build rely on the mass push or lightning push, this would make lightning push have 0 counter.