Something like battle meditation for jedi would be a cool support ability. Could work like a passive aura that boosts movement speed of those near the jedi. Such a thing should probably be a neutral force power.
When it comes to the hp problem in a system where a single conc nade will really...
That's not how I think it's gonna work with properly tuned fp drain/fp regen parameters and no damage reduction (thus making sec nade into a few shots lethal, among other things. Besides, why would you call it artificial?
The decision to remove heal from open was made over 10 years ago now...
I am down with force protect as a neutral activated force power instead of damage reduction. Imo heal should also be added. Could be lightside power and just add drain back to sith or also keep heal neutral, doesn't really matter. There is no reason to not have heal to counteract heavy poison...
The increased defense arc on staff just means it's harder to backwhack and shoot in the ass than other styles.
The thing that drains your BP fast is getting interrupted in this patch. Staff itself is pretty tanky with higher damage than blue style. Just be patient and learn to perfect block and...
Like stassin I have also been inactive for a long time but about a year ago give or take, there was some testing involving knockback that felt good. The thing that people seem to have missed was that during those few tests, we had much higher fp drain values and also higher regen. I believe...
You should just reduce movement speed with proj to prevent pop sniping abuse. Something like 80% of current speed should suffice along with perhaps a slightly longer lock to switch wep rather than being able to switch quickly. Can also add in slightly longer reload time if you want. But ruining...
Designing around headshots in MBII is fucking stupid. Even with the increased bolt speed it is still very much random compared to a game such as CSGO. Sure you can increase your likelyhood of getting a HS, but it is still going to be random because of the movement and speed. Unless you make weps...
So, if I'm not mistaken, this means you made PBing easier. I'm not opposed to it, but I wonder why this was included? It might be better this way. Dunno since I haven't played yet, just seems like a strange thing to randomly include, and with no explanation behind it either.
I have only played a little, but I have no desire to spend more time with 1.6 for many of the same reasons you've layed out. It is a boring patch, poorly designed, that makes it feel like you're just waiting for the opponent to defeat themselves rather than working for the kill yourself like in...
Whoever thought this was a good idea to joke about should be slapped and sent to detention so that the adults can make a proper patch without their juvenile interference.
Since early 2017 I've been saying high fp drains high fp regen, but that is 3 years ago. Whatever amazing things you guys speculate about in this thread, it makes little difference if the devs don't do something tangible like actually making an effort to fix the gameplay rather than wasting what...
People need to calm down. I understand that it's frustrating that the devs somehow manage to mess the gameplay up on what wasn't supposed to be a gameplay patch, but let's give them a chance to set things right. Either that or just stop playing like I've done. The game has been boring for awhile...
I only played about 20 min since I've got other stuff to do, but I encountered two bugs so far. pbindicator wasn't working for me. (Clean install of academy and mb2 since I had uninstalled it awhile ago). Xhair settings in general seem iffy from default. I also tinkered with a few cmds but I...
Nice update.
This has lain a good foundation for more hopefully positive changes to come. I'm not often positive about the devs but I will be lenient this once and thank them for the work that they've done on this mod. Hopefully, we can now get our priorities straight again.
Agree, but what can you do when the devs think they know better than you and hex about open mode and better than me about dueling? Another example of skill ceiling crushing is the removal of stagger on the kick. To me it just seems like another random, frivolous change made by noobs.
I know most...