Search results

  1. ent

    How do I add my own fonts?

    Google: how to use command line in Windows. First result: How to use the Windows command line (DOS)
  2. ent

    How do I add my own fonts?

    JAFont - JKHub
  3. ent

    How do demos work in 1.4.5?

    Not necessarily, just do "demo <path/to/demo/from/demos/root>"
  4. ent

    How do demos work in 1.4.5?

    The correct command is "demo". Usage: "demo <demoname>"
  5. ent

    Technical Issue Translating MB2

    Many hours. Much effort - little gain.
  6. ent

    Technical Issue WARNING: RE_AddPolyToScene: NULL poly shader

    What maps? It only happens if some shaders are missing. Try to reinstall.
  7. ent

    Technical Issue Translating MB2

    Oh you want to add languages? Then you have to modify the engine and only people with that special engine will see that. Maybe engine is not enough. So it's a hard work. Or you want to add missing strings to the existing languages?
  8. ent

    Technical Issue Translating MB2

    PK3s get loaded in alphabetical order and the last loaded content inside PK3s will override existing ones (exclusion .shader files). So just make an extra PK3 named like zzzzzlanguages.pk3 and edit it however you want.
  9. ent

    [SOLVED] Game can't work in native screen resolution

    Do you have the screen scale bigger than 100% in system settings?
  10. ent

    V1.4.5 Update Released!

    Where did he call me on using 'stolen code'? Proofs, please. And actual proofs, please, where you can quote him. Many people told he "said" something, but never attached proofs. I've never seen a single word from CaNaBiS since 2013. That code is in public access. You phisically cannot steal it...
  11. ent

    OpenJK crashes when map changes on Linux

    And do you have crashlogs with MBII Client? Also are you able to compile and debug openjk?
  12. ent

    Technical Issue Connection problem

    If the port is 29070 or 29071 then it's not necessarily because those are the default.
  13. ent

    OpenJK crashes when map changes on Linux

    Well, it handles the error (I bet it's a fatal error) and shuts the game down. Could start a debug session with your client, because I think the fatal error is called in the client? Or could you try MBII Client maybe?
  14. ent

    OpenJK crashes when map changes on Linux

    Crashlogs are supposed to get saved into GameData. Also check the homepath. Are you sure those are crashes?
  15. ent

    Technical Issue Frame rate issues

    What happens if you set Video Sync to Off?
  16. ent

    Technical Issue Frame rate issues

    Show your game config as a file, please.
  17. ent

    OpenJK crashes when map changes on Linux

    Show crashlogs.
  18. ent

    Technical Issue Frame rate issues

    Show your config.
  19. ent

    MB2 Moments and Gameplay videos

    What the nonsense did you just say? You capture with jaMME engine in both cases. There is no way to capture with MBII itself. And you capture the same way. Just different commands. Well, nvm, it's talking to a wall anyways, according to your reply and replies in my post of how to capture in new...
  20. ent

    MB2 Moments and Gameplay videos

    Why didn't you just capture all your POVs with current MBII version? You would not have issues.
Top