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  1. Stassin

    Calling all Melee gods

    Some details straight from code but not comprehensive (there's more details with melee blocking, and surely more other details with katas especially that i haven't looked up): Damages: - Getup kicks do 2 dmg. - Flying kicks (when jumping high enough as a jedi or more generally force jump) do 8...
  2. Stassin

    Can you rely on sound to tell a PB, Parry, Body Hit etc?

    Yes in the current public version, and for a long time, bodyhits use a very distinct sound set. On the other hand parries/PBs all use the same. Though in the upcoming version alot more variety will be introduced.
  3. Stassin

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    Just a comment on this because it's a classic: servers have sv_fps 20, meaning no difference of timing below 50ms will count (so putting 170ms makes it the same as 200ms). Although perhaps FP regen is an exception to this and it will still count because i had added a fix for it specifically from...
  4. Stassin

    Stomping Down Lightning

    I've always thought grip should only be for stunning and lightning only for dmg. Would advocate for lightning dealing more, even alot more dmg than now, and even maybe displacing targets, but not stunning at all.
  5. Stassin

    Feedback Thread: Open Beta (after V1.4.9) - Drop 3

    I don't know the current public state, talking only about 1.4.3 and before that. Yes, probably it was already changed a little bit in current public.
  6. Stassin

    Feedback Thread: Open Beta (after V1.4.9) - Drop 3

    This is incorrect, walking faster thanks to holding stamina button always prevented stamina regen. In fact even if you didn't walk you still wouldn't regen, so it had to be simply holding the button that prevented the regen.
  7. Stassin

    Saber changes 2018 edition

    It's fine, tempest's branch has many, many good things on it, be it code improvement, duel mode features, good sabering gameplay features, and i'm just scratching the surface. In the end i just need to do a bunch of simplifications and some redesigns, it's actually going to be pretty fast now...
  8. Stassin

    How would dueling have to be fixed/adjusted to make it easier to tell when and what your mistakes ar

    Yes, having more visual/audio clues as to how much dmg is actually being dealt would be awesome, whatever the form it takes. However, impeding controls as a part of it, any more than it already does, would be the opposite of awesome whatever the form it takes. About showing enemy BP, well i'd...
  9. Stassin

    Controls setup

    I know the OP didn't ask for all controls, just a few ones, but here goes. Setting up controls is a matter of personal preference, what's important is asking yourself the right questions when designing it. Which core controls are going to be used the most: movement keys (including jump, crouch...
  10. Stassin

    add likes back to off topic area

    k4f4r, if all the time you spent creating accounts, arguing about memes and trolling, you had spent on mb2 duel servers, you'd already be a better saberist than me/SeV/Aaron Hessu. Reflect on that. Big EDIT: no offense to Hessu really, just picked someone randomly that i saw being argued...
  11. Stassin

    Cultist Time

    Exhilarating as usual. RIP.
  12. Stassin

    Mandolorian needs a nerf. Here's why

    Maybe because it isn't. Maybe the counter is rather to snipe him far before he has a chance to get close, or push the rocket, or use a frag nade when he rockets. Or better yet, shoot him well enough with a standard gun that he dies before the rocket is even launched, that can happen when you're...
  13. Stassin

    CLAN [OoR] The Order of Revan | Info | Ranks | Ways too Apply

    I will say honestly, that Shilling's post made me burst into laughter, but only due to the way it was presented. We, or at least i, are not trying to bully or deride anyone, just randomly pointing out grammar errors to selflessly bring about improvement in others.
  14. Stassin

    Saber changes 2018 edition

    Take it to the duel servers. Now.
  15. Stassin

    The ultimate, psychological key to vanquish against the Lamers army!

    Also have my personal version: - Do chase the lamer down at the slightest sign of trolling, usually other players will join you in the chase; but even if they don't it's worth it to chase him alone because it's good training to learn how to effectively hunt down enemies that are seriously...
  16. Stassin

    Saber changes 2018 edition

    I like your feisty attitude. I've started played mb2 again a tiny bit lately, just tell me what servers you usually join we're bound to meet someday. I somewhat remember your name, unless you've improved several fold in the last year you better be scared no matter what class it is. Time for ego...
  17. Stassin

    Saber changes 2018 edition

    Removing ACM is a possibility, but i believe the much more appropriate option is to: In short, that means making ACM kick in only after you have a substantial lead in bodyhits, such as 6+ bodyhits compared to your opponent, and at the same time making it much more powerful. As opposed to the...
  18. Stassin

    WORST Star Wars? 2018 edition

    The new movies, by themselves, are not bad movies (although personally i really hate the cheap humor they keep using almost as much as jarjar, and also the flashiness), but i think their style and the content shown cannot be described as star wars in the same sense that fans know it, although...
  19. Stassin

    Feedback Thread: Open Beta (after V1.4.9) - Drop 1

    Alright, i'm going to point it out for everyone because many are confused already. E-11 secondary fire FP drain isn't low, clone rifle 3 FP drain isn't low, it's something else, this: Being shot within 200ms of already being shot lowers FP drains by 50% until the timer runs out (does not...
  20. Stassin

    Feedback Thread: Open Beta (after V1.4.9) - Drop 1

    FP drains are awesome. At first it felt bad because you can unload a full e11 secondary clip on a standing blocking jedi and he still has like 30fp. But when using primary he gets rekt pretty fast. The reduction vs high rate of fire is pretty significant and that's good, but people need to know...
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