Search results

  1. MaceMadunusus

    General feedback on the new patches

    Why does league get the benefit of the doubt but mb2 does not? When going into league you need to pick and ban from a fuckton of characters, you need to select runes, select your cosmetics, and I'm guessing deal with starting items and shit. MB2 is way more complicated and in depth compared to...
  2. MaceMadunusus

    General feedback on the new patches

    I don't fucking know, ask for the professional UX designer that designed it in the first place that I just copy pasted his settings to, that abandoned it and forced me to finish it.. You know more than him apparently. Also you can make it not transparent in settings. Whatever you need to...
  3. MaceMadunusus

    General feedback on the new patches

    You literally posted a thumbnail of my guess is a youtube video explaining the HUD to people because it can be hard to figure out initially. HOLY SHIT THE DENSITY. Some of the same feedback given earlier applies to the league hud and buy menu. What the fuck do all those icons mean, they don't...
  4. MaceMadunusus

    General feedback on the new patches

    I am starting to wonder if you guys have played other video games like MMOs like WoW, GW2, or MOBAs like DOTA or LoL, because the visual clutter and shit in those menus are 500x worse than ours. You can't see shit on whats happening on MMO huds and those are designed by pro $100k a year plus...
  5. MaceMadunusus

    Can't Reproduce PrivateDuel stuck/collision issue

    The current correct branch for our OpenJK fork is newopenjk, it hasn't been merged into master yet but it is what is packaged with the game. It is up to date as of April of this year, and theres only been 7 or so commits to the main openjk since.
  6. MaceMadunusus

    An apology to the Developers and the MBII Community.

    I know exactly what going through things like depression are like and I empathize with it, as its still something that lingers inside me every day that sometimes shows its face but I can mostly keep it at bay. To me though, while I could tell something was off in that fashion, your aggression...
  7. MaceMadunusus

    General feedback on the new patches

    This is already in part of the plans for the hud, but the bottom player status (health, armor, etc) are coming before it. It requires us changing how we handle crosshair switching in the UI/settings/backend and stuff as well as making entirely new crosshair gfx. So its later on the list. However...
  8. MaceMadunusus

    Feedback Thread: CTF Open Beta #3 - August 13th 2021

    We kinda want to avoid the can of worms that has. CTF isn't a separate mode like open/fa/duel/legends, You can run those modes on a CTF map if you wanted (and there are new keys to make FA classes have their own respawn timers). So that would end up meaning we have specific balance changes...
  9. MaceMadunusus

    Feedback Thread: CTF Open Beta #3 - August 13th 2021

    Please be sure to leave your feedback from the recent test here. Separating each bit of feedback into different categories such as feedback on the mode itself, and feedback for individual levels, or feedback on specific features specifically within CTF. Capture the Flag Feature: Capture The...
  10. MaceMadunusus

    Dev Diary - New Launcher and Open Beta - A Guide

    Once you have downloaded the updated beta launcher noted above, you can update the Open Beta build and join today's CTF beta. Today we will be hosting it for the next few hours on the EU server, before switching to the US server so that everyone has a chance to try it out with low ping. Come...
  11. MaceMadunusus

    General feedback on the new patches

    If you're concerned about drop off rate, I would focus on making the community better, and the gameplay. As they are 98% of the problem, not the UI which has a tutorial specifically dedicated to it, and teaches people what each section is and how to use it. This would be fine, except that I...
  12. MaceMadunusus

    General feedback on the new patches

    Yeah, maybe inverting the colors to make it less intense is on the table as well. I made that icon pretty quickly.
  13. MaceMadunusus

    Dev Diary - New Launcher and Open Beta - A Guide

    We will be doing the next beta for CTF this Friday! The server will be up for most, if not all of Friday US time. For part of the day in the evening US time, the server will be locking for a competitive style scrim on CTF. If there is still enough interest after the scrim is done from earlier in...
  14. MaceMadunusus

    General feedback on the new patches

    You cant put the class stats below the points menu, because we plan on adding many abilities to various classes. And classes with a lot of things already, like Jedi/Sith, will get a lot more and there isn't room for those to be there with those additions. There is a reason I didn't put it there...
  15. MaceMadunusus

    Technical Issue Tutorial won't complete and I Play button doesn't do anything

    It is still unavailable, we are waiting on a new feature (Cinematics) before the next set of tutorials can be added.
  16. MaceMadunusus

    Dev Diary - Marvel

    No, the Marvel map started by Frost was never released, but in testing/work on and off for years. It was originally made before showdown, but never ended up releasing.
  17. MaceMadunusus

    Dev Diary - CTF Deathstar

    If you fall down into the superlaser you get electrocuted. Most of the lighting is final, though some areas might receive a few tweeks. It should be 25% brighter in most of the hallways compared to normal deathstar. This 25% boost also includes over the most recent public test as well as I...
  18. MaceMadunusus

    Dev Diary - CTF Deathstar

    A new Death Star level is coming with the release of Capture the Flag. It is an entirely new level created specifically for the new game mode with 4 routes directly into each of the flag areas. The level is symmetrical and each route has way more interconnects than a typical Movie Battles map...
  19. MaceMadunusus

    REhashing the failed semi-authentic mode.

    https://www.moddb.com/mods/movie-battles-ii/news/from-the-mb2-labs-a-new-gamemode
  20. MaceMadunusus

    Dev Diary - New Launcher and Open Beta - A Guide

    Probably 1.5-3 weeks will be the next one.
Top