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  1. Torlo50

    Community Manager Position

    As far as I can tell, after following Discord and the forums since the initial shit-storm that was the 1.5 release, it appears to me as if the Development Team needs an official PR Guy/Gal of some kind, a Community Manager, if you will. Honestly, having the Developers getting angry at...
  2. Torlo50

    Gas Stassin: A Modest Proposal

    To be honest, I enjoy actually playing MB2 too much to really want to get too far on the Dev. side of things. After all, you develop something for the players. If you play a lot yourself, you are going to be very biased when making developing decisions at anytime. I frankly just want yo enjoy...
  3. Torlo50

    v1.5 increased projectile speeds: discussion

    Prediction is based on two things. How well you know what people generally do in a particular hallway, and how well you know your opponent. This is not skill, merely refined practice hitting the same predictive moves over and over again. You at first guess, and then slowly get use to what your...
  4. Torlo50

    v1.5 increased projectile speeds: discussion

    To actually address the original post, I think the whole change forces more skill into players. So, you can't run straight through a corridor because, oh god, someone can accurately hit you from farther away? This is the way it should be. Encouraging use of cover and team tactics is a great...
  5. Torlo50

    Feedback Thread: Open Beta (after V1.4.9) - Drop 1

    So, I Know many people are upset with the current iteration with flinch. That being said, I think flinch should stay with the new changes. DON'T FREAK OUT ;). Hear me out. Right now, if a saberist gets to close, you melee, or die. Period. If there is two of them vs. you... that's it. Now, I...
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