I find it quite pleasing to play CMP maps where all the soldiers are actually reskinned Mandos with low-tier EE-3s... probably because I'm one of the few people I know of who bother to watch their firing cycles. :D
@SeV I found the BG class limits to be quite refreshing, although there is still room for adjustment:
6 soldiers per team makes soldiers a substantial presence, as I feel it should be.
3 ETs per team is a neat middle zone between the cannon fodder and the tougher classes.
2 saberists means...
I'd say more like 10-20% - in any case, enough that you can occasionally execute it in combat even if you can't make it do anything useful. The remaining 80% then deals with issues like reliable reproduction and capitalizing on the ability.
Sticking with mblocks for the purposes of the...
Yay, I just realized I can select chunks of posts and quote them... :eek:
Basically, if I consciously focus a lot on things like PBing, I'll do them a lot better. (Possibly at the expense of everything else. Ever since I started toying with mblocks, my PBing has gone down the drain along with...
Conscious decision != successful execution (for lack of a better term).
I can decide that I want to swingblock all of my swings. Why not, the game is built to reward me. With your system in place, I can also decide that I want to tap the mouse for only one nanosecond, no more, no less.
It is...
It takes a fraction of a second at the very least for you to start swingblocking. It also takes a fraction of a second for someone to exploit any gap in your swingblock - be it accidentally disengaging block (for instance, if your mouse is shit and can't reliably hold a button. I get that with...
One could argue that the ability to avoid getting kicked (either by using blasters to slow the Mando down, or by sidestepping out of the way) is already enough of a defense. There's a reason why very few people manage to perform a jetpack kick.
There are several reasons why I prefer a defensive stance like the one I used before 1.4.3:
1. The way swingblocking works means that there's a good chance I won't turn it on fast enough, even if I intend to. Wait, where did my saber go again? Why am I on the floor again? Why the hell did I get...
Yes, let's punish people for not being able to hold the attack button for precisely X nanoseconds, because that was such a brilliant idea before.
Of all the things that have changed recently, that is one thing I fully, unquestionably agree with.
I've tested this at one point, don't know who told me - bug or no bug, it's legit.
Basically, you start a getup while in melee, then you guard. As far as I could tell, you immediately finished the getup and could carry on as if nothing had happened.