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  1. Q

    Friendly fire/team damage in MB2

    when the most well known griefer in mb2 thats never played a round for real in his life doesnt like an idea that probably means its pretty good
  2. Q

    Friendly fire/team damage in MB2

    yes you're right, i thought about it a little more and think that a damage reduction multiplier for team damage would be the ideal solution to avoid people shooting without caring about teamm8s but at the same time random damage from teammates wouldn't hurt as much
  3. Q

    Friendly fire/team damage in MB2

    Pretty simple proposal, and I am very curious to hear what the community/developers think: disable team damage by default. Knockdowns from explosives and domino pushes should stay as is imo, but stuff like kicking your teammates over or grappling them with melee kata/grip should not. I think...
  4. Q

    Kamino fix

    That looks really really good. As long as the spawn timings are also adjusted this would be amazing. I would also recommend adding a few small boxes or something more thematically appropriate for cover in the breezeway and in the new side route, right now the breezeway especially is quite empty...
  5. Q

    Kamino fix

    the point is that if the attackers are favoured that makes for more dynamic gameplay because the defenders are forced to make plays to win the round as opposed to just being able to hold positions and automatically be at an advantage not so much about whether it's rebels or imperials. and i have...
  6. Q

    Kamino fix

    You look at the map to see where the most interesting point in that area is and that's where the meeting point should be. We've seen by playing the map for years that the current meeting point is, like I said in the OP, the tiny door where rebels shoot at the imperials from above, which doesn't...
  7. Q

    Kamino fix

    Kamino is awful for public servers. Rebels run up main, they get to the stairway faster than imps can leave their spawn. Imps are now forced to go through a tiny door that fits 1 person at a time while the defending team is shooting them from multiple angles & with high ground advantage. Same...
  8. Q

    Lack of "Playable" maps

    yes, giving players the ability to vote the map they want is literally communism. server owners should decide what map gets played at all times, they are the final arbiter. all these ridiculous arguments in the thread against controlling what maps people play and yet instead of actually giving...
  9. Q

    Why I am uninstalling MB2 after 9 years of playing. (Video Analysis)

    you'll be happy to hear wookiee and several other rebel classes will likely get buffed next balance patch. if you have any complaints about that, message M00#2358 on discord, he is in charge of balancing MB2. he's also on the forums under M00
  10. Q

    Lack of "Playable" maps

    EU used to have a problem with dotf 24/7 servers. Then they were shut down around the same time RTV came out and RTV servers popped up and we now have a very healthy spread and only RTV servers are populated. It's up to the server owners to reinforce map variety. If people truly only want to...
  11. Q

    The current version of moviebattles is the worst balanced iteration since 2008

    this is it dude, this would be an amazing way to kill many birds with one stone. Some form of fast health regen for getting kills/assists/teamwork kills or some combination of those would be fucking amazing. Think current fury but instead of being at best a gimmicky melee ability, at worst a...
  12. Q

    The current version of moviebattles is the worst balanced iteration since 2008

    I agree with Sev, I think once jedi damage reduction gets nerfed/removed, FP drains get jacked up and knockback starts working jedi will be very unlikely to take more than a single 1v1 per round. I think heal is something to be considered, I don't like the sound of something like force protect...
  13. Q

    MovieBattles II Hotfix 1.6.1.1 Released

    nice attitude
  14. Q

    MovieBattles II V1.6.1 Released

    Ok so I've played enough to be able to have an informed opinion on the "fixed" knockback and sadly I have to say it's absolutely awful in its current state. It's completely unreliable while using e11, 95% of the time it either doesn't trigger at all or the knockback distance is so low that you...
  15. Q

    MovieBattles II V1.6.1 Released

    100% correct as i said in my post about the proj nerf in the feedback thread. Please show me 1 person in the history of mb2 that has been able to score consistent headshots with proj (or any weapon really, but proj in particular) because I must have missed their reign as best player in the world...
  16. Q

    The current version of moviebattles is the worst balanced iteration since 2008

    I've played a good 10 hours of mb2 since making the original post and have some extra thoughts: 1. Clone stamina should be 4-4-4 instead of 5-5-5 so you can do stamina 1, cr2, reinforcement, armour 3 and blobs 2. Level 2 of blobs only gives you 4 so dropping that for stamina 1 isn't worth, and...
  17. Q

    The current version of moviebattles is the worst balanced iteration since 2008

    PS. i wanted to talk about a million other things but i didn't wanna drone on for too long and I feel like it's more than likely gonna fall on deaf ears. In case any dev cares i'm more than willing to talk on discord
  18. Q

    The current version of moviebattles is the worst balanced iteration since 2008

    I have been playing the game since day 1 of b19 back in 2008 (?). I have played hundreds of matches and thousands of rounds on public servers at various times in the game's lifespan, played with and against the best players in the game so I feel like I have the experience to be able to say that...
  19. Q

    Farewell, Pepsi, old friend...

    Me and the dv8 guys played with and against him more times than we can count over the years and he always struck us as an incredibly kind, thoughtful person. He always tried to improve this community in any way he could. Very sad news indeed, rest in peace man.
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