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  1. Encritary

    MB2 Hoth Assault

    Hey! It's port of mp/siege_hoth from Jedi Academy cut to make it possible in 5 minutes limit of MBII. Map name: mb2_hoth Available servers: none Credits: Raven Software - Best Siege map ever! Download
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    Convert mp/siege_hoth to MBII

    Thank you, I got time and removed some lazy from code of my brain, and I did it. I'll post it soon, after making levelshots. It's really cool map for play.
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    Как обычно)

    Как обычно)
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    Who r u? What do you see? R u gg wp ez and u wot m8?

    Who r u? What do you see? R u gg wp ez and u wot m8?
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    RoguePack v1.2 - /Accurate update!/

    This notification is @Penekowski's request. He said position too.
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    Inferno trooper as on my avatar.

    Inferno trooper as on my avatar.
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    RoguePack v1.2 - /Accurate update!/

    It works with Jamp now. I fixed it. Menu is default. You must go in-game to see all changes.
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    Replace hilts?

    Hey! How to replace hilts? I tried to replace dual_5 hilt, but it didn't work. I removed Penekepack's staff .sab file, but nothing. Name was correct - z_z_HiltTest.pk3 I tried to define new saber and it worked, but it doesn't works on servers without this hilt.
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    Phoenix's Model Replacements [INACTIVE]

    It replaces Bastila Shan from Penekepack.
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    No .gla found?

    Firstly create folder with folder "models", and "players" inside of models. Then copy models/players/_humanoid folder from assets1.pk3 to this models\players. Then, find BasePath string in left side of import window and type path to your folder in it, like Z:\home\mrgenga\JAModel Same for export
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    Phoenix's Model Replacements [INACTIVE]

    Use Jedi Order 2 icon for it as Peneke did for Arcann and Thexan
  12. Encritary

    Phoenix's Model Replacements [INACTIVE]

    Jedi Order!? Wut
  13. Encritary

    A Modern Renderer - Rend 2 (Graphics Mod)

    Because too old PC. I was like to just test rend2.
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    A Modern Renderer - Rend 2 (Graphics Mod)

    WHERES LINUX ;C
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    Can we port any model openable in 3DS Max and such in to MB?

    But it was joke... D: Yeah, I know. I tryed to play with Vader's model ported from Battlefront 2015 by Backflip1 and it's show me too many geometry Ghoul2 error in OpenJK. Well, I saw you had try this model too, I found it's files in Penekepack. Force Arena is mobile game, and BF3 is someold...
  16. Encritary

    How to port models?

    This model's hands and legs are no match for JA skeleton. I need to move legs and hands of model. But how?
  17. Encritary

    How to port models?

    Okay, I imported skeleton into Blender. Next I imported .fbx Force Arena model. Resized. So what next I have to do? Edit skeleton? Or transform model? And how?
  18. Encritary

    Any shader tricks to fix ghost-cape bug?

    Something like this:
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