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  1. cannonfodder

    [OUT OF SCOPE] Ddos attacks on multiple servers!

    You really dislike NA in general don't you
  2. cannonfodder

    [OUT OF SCOPE] Ddos attacks on multiple servers!

    May we all find better games to play
  3. cannonfodder

    Hi, please nerf destroyer droid pulse

    bro you suck ass at deka wym
  4. cannonfodder

    Killing the so called GOD

    Silly Phobos
  5. cannonfodder

    Moviebattles II 1.9.0.1 Hotfix Released

    cg_minimapalpha .3 good thing to have
  6. cannonfodder

    Fix Yaws

    You are correct in saying that if your enemy does everything perfectly and knows your every move before you do them, he will likely win in that scenario. Alternatively, you can crouch during your combo when you expect the slap, or space your swing so that you CAN back out in time to not get hit...
  7. cannonfodder

    Fix Yaws

    not in some future saber build I've been hearing a lot about
  8. cannonfodder

    Fix Yaws

    I'm just saying that theres more than 1 possible thing that can be done
  9. cannonfodder

    Fix Yaws

    That or decrease damage/ACM buildup/prevent ACM multiplier from applying during the very early section of a swing, justify it as since the sith/jedi hasn't put their full momentum in the swing yet, it deals less damage because of it etc etc. one of those would be a more viable change as it still...
  10. cannonfodder

    Activating cheats on own server

    Hey phobos, the devmap command works online too so long as its a server you have rcon on. devmap turns on cheats like /giveall /god /noclip etc etc
  11. cannonfodder

    Make pull cost as much as push

    In general open mode, I rarely use anything over sense 1, and jump 3 is only important to me when dealing with multiple jedi or tons of nades. grabbing pull 2 isn't terrible since push 2 is dirt cheap and lets you push all projectiles. you don't need to worry about pull vs push because you...
  12. cannonfodder

    Make pull cost as much as push

    All levels of pull can steal a gunners gun, so even though its not a knockdown, you could have just taken away a clones clone rifle, a P3 hero's P3, an ET's A280/T21. And the pulled guns are able to be picked up by your teammates as well. Pull is less risky than push because pull doesn't have a...
  13. cannonfodder

    Fire Nade Change Suggestion

    not OP, just slows down gameplay to a crawl, especially in scrims
  14. cannonfodder

    Fire Nade Change Suggestion

    The reason primary isnt used much is simply because it can be pushed back easily, how are you going to buff it in a way where that's a better option than instant crowd control. And we arent asking for a super massive nerf either, does it not make sense that when you throw a nade with a longer...
  15. cannonfodder

    Fire Nade Change Suggestion

    Problem with the 1 column idea is that wherever you nade, be it roof wall or anything, the 1 fire column would stay there, so if you fire the roof of a doorway, all that space under it wont be affected, same with the sides of doorways. Really the biggest thing is just reducing its duration IMO...
  16. cannonfodder

    Fire Nade Change Suggestion

    what? IK what he's saying, but you were saying that the secondary fire effect is too small be useable, but when it appears instantly, still deals a lot of damage, and can shut down a doorway for like 10-15 seconds, its still huge in scrim play. If losing its surrounding pillars is a massive...
  17. cannonfodder

    Fire Nade Change Suggestion

    secondary effect is only small if you detonate it on the ground, if you detonate it on a wall, a roof, or an enemies face, it spreads a lot more. And both fire nades set you on fire if you stand in them for 0.50 seconds And I do think the damage nerf was needed, it felt shit when you were like...
  18. cannonfodder

    Fire Nade Change Suggestion

    Have you tried using water?
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