Hardcore Mode

k4far

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- 1 hit from a pistol kills the Jedi,
- Armor has enormous value each spot on the body covered in armor can tank a hit (depends on a weapon),
- Poison makes you blind or messes up your controls,
- FP regeneration is awful,
- Guns jam a lot if you spray,
- Sense can detect runners, shots and other stuff instead of being a wallhack,
- SBD's Cortosis can only tank half as many swings as now,
- All Blobs get charging up,
- Wookiee gets increased time switching between weapons,
- Gunners get reworked alt-frag from BETA that requires to aim,
- Failed disarm ends in bodyhit on you,
- Spamming slap gets you cut in half,
- Saberthrow kills if hits the head,
- Lightning only stuns if target has no armor,
- Droideka rekts,
- Burst weapons have that mode replaced with continious fire that gets inaccurate over time and starts consuming more ammo longer you fire,
- Bp drains get increased globally,
- Spamming cyan and blue doesn't work,
- Arcs can cancel PLX shot at cost of breaking the bazooka,
... gibmedat
 
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One In The Chamber game mode for MB2 please
>every gunner class gets the "TACTICAL KNIFE"
the tactical knife is a strong weapon which can be thrown and jedi can not block it.
tactical knife is a 1 hit kill.
 
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