OpenJK-MP: v1.0.1.0 win_msvc-x86 Feb 11 2017 ----- FS_Startup ----- Current search path: C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\z_MB_BaseAssets.pk3 (14 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\zz_MBModels2.pk3 (5738 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\zz_MBModels.pk3 (1989 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MB_Effects.pk3 (698 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBII_Mac.pk3 (3 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBII.pk3 (5 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBHilts.pk3 (997 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBAssets4.pk3 (5 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBAssets3.pk3 (2600 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBAssets2.pk3 (1889 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MBAssets.pk3 (716 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MB2_yavinassault.pk3 (88 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_undeadstar.pk3 (236 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_um_assets3.pk3 (1040 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_um_assets2.pk3 (3497 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_um_assets.pk3 (1110 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_tradefed.pk3 (299 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_theed.pk3 (94 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_tatooine.pk3 (173 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_tantiveIV.pk3 (148 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_starkiller_base.pk3 (300 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_smuggler.pk3 (39 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_SDestroyer.pk3 (128 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_scarif.pk3 (175 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_republiccruiser.pk3 (639 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_rc_hangarC.pk3 (323 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_mygeeto.pk3 (141 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_mustafar.pk3 (197 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_moseisley.pk3 (1 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_lunarbase.pk3 (126 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_korriban.pk3 (52 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_kamino.pk3 (364 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_jeditemple.pk3 (414 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_jakku.pk3 (170 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_jabba.pk3 (99 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_eravana.pk3 (132 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_enclave.pk3 (233 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_echobase.pk3 (91 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_dxun.pk3 (125 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_yavin4.pk3 (68 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_votj.pk3 (47 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_utapau.pk3 (63 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_starkiller_base.pk3 (55 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_starforge.pk3 (106 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_senate.pk3 (71 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_sabh.pk3 (62 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_revan.pk3 (116 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_ravager.pk3 (71 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_office.pk3 (103 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_malachor.pk3 (101 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_duel_emperor.pk3 (146 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_dotf.pk3 (400 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_deathstar.pk3 (348 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_Coruscant_chase.pk3 (211 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_corellia.pk3 (254 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\MB2_Commtower.pk3 (234 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_cmp_assets3.pk3 (1379 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_cmp_assets2.pk3 (2259 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_cmp_assets.pk3 (1842 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_cloudcity.pk3 (272 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_boc.pk3 (506 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\mb2_alderaan.pk3 (170 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\FAMBModels.pk3 (1757 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\03_MovieGameMappack.pk3 (6325 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\031_MovieGameMappack.pk3 (2209 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\02_MovieGameMappack.pk3 (2692 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\01_MovieGameMappack.pk3 (3200 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\z_MB_BaseAssets.pk3 (14 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\zz_MBModels2.pk3 (5738 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\zz_MBModels.pk3 (1989 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MB_Effects.pk3 (698 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBII_Mac.pk3 (3 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBII.pk3 (5 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBHilts.pk3 (997 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBAssets4.pk3 (5 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBAssets3.pk3 (2600 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBAssets2.pk3 (1889 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MBAssets.pk3 (716 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MB2_yavinassault.pk3 (88 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_undeadstar.pk3 (236 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_um_assets3.pk3 (1040 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_um_assets2.pk3 (3497 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_um_assets.pk3 (1110 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_tradefed.pk3 (299 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_theed.pk3 (94 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_tatooine.pk3 (173 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_tantiveIV.pk3 (148 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_starkiller_base.pk3 (300 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_smuggler.pk3 (39 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_SDestroyer.pk3 (128 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_scarif.pk3 (175 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_republiccruiser.pk3 (639 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_rc_hangarC.pk3 (323 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_mygeeto.pk3 (141 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_mustafar.pk3 (197 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_moseisley.pk3 (1 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_lunarbase.pk3 (126 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_korriban.pk3 (52 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_kamino.pk3 (364 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_jeditemple.pk3 (414 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_jakku.pk3 (170 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_jabba.pk3 (99 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_eravana.pk3 (132 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_enclave.pk3 (233 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_echobase.pk3 (91 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_dxun.pk3 (125 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_yavin4.pk3 (68 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_votj.pk3 (47 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_utapau.pk3 (63 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_starkiller_base.pk3 (55 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_starforge.pk3 (106 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_senate.pk3 (71 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_sabh.pk3 (62 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_revan.pk3 (116 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_ravager.pk3 (71 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_office.pk3 (103 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_malachor.pk3 (101 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_duel_emperor.pk3 (146 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_dotf.pk3 (400 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_deathstar.pk3 (348 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_Coruscant_chase.pk3 (211 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_corellia.pk3 (254 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\MB2_Commtower.pk3 (234 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_cmp_assets3.pk3 (1379 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_cmp_assets2.pk3 (2259 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_cmp_assets.pk3 (1842 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_cloudcity.pk3 (272 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_boc.pk3 (506 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\mb2_alderaan.pk3 (170 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\FAMBModels.pk3 (1757 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\03_MovieGameMappack.pk3 (6325 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\031_MovieGameMappack.pk3 (2209 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\02_MovieGameMappack.pk3 (2692 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\01_MovieGameMappack.pk3 (3200 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\base\assets3.pk3 (16 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\base\assets2.pk3 (62 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\base\assets1.pk3 (8320 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\base\assets0.pk3 (15346 files) C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\base C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\base\assets3.pk3 (16 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\base\assets2.pk3 (62 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\base\assets1.pk3 (8320 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\base\assets0.pk3 (15346 files) C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\base ---------------------- 147798 files in pk3 files execing mpdefault.cfg execing openjk.cfg couldn't exec autoexec.cfg ----- Initializing Renderer ---- Trying to load "rd-vanilla-mbii_x86.dll" from "C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData"... QKEY found. SDL using driver "windows" Initializing display Display aspect: 1.779 ...setting mode 4: 800 600 Using 24 color bits, 24 depth, 8 stencil display. Available modes: '1280x720 1366x768 1360x768 1280x768 320x200 640x400 1280x600 320x240 400x300 512x384 640x480 800x600 1024x768' GL_RENDERER: Intel(R) HD Graphics Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...using GL_EXT_texture_edge_clamp ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...GL_NV_register_combiners not found GL_VENDOR: Intel GL_RENDERER: Intel(R) HD Graphics GL_VERSION: 4.0.0 - Build 10.18.10.4276 GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_buffer GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_EXT_shader_integer_mix GL_ARB_stencil_texturing GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_UNITS_ARB: 8 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) MODE: 4, 800 x 600 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 0 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_EXT_texture_compression_s3tc anisotropic filtering: enabled (16 of 16) Dynamic Glow: disabled ------- sound initialization ------- SDL_Init( SDL_INIT_AUDIO )... OK SDL audio driver is "xaudio2". SDL_AudioSpec: Format: AUDIO_S16LSB Freq: 44100 Samples: 1024 Channels: 2 Starting SDL audio callback... SDL audio initialized. ----- Sound Info ----- 1 stereo 32768 samples 16 samplebits 1 submission_chunk 44100 speed 0x8703020 dma buffer No background file. ---------------------- ------------------------------------ --- ambient sound initialization --- Sound memory manager started Sys_LoadGameDll(C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dll) failed: "Failed loading C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dl: Не найден указанный модуль. " Sys_LoadGameDll(C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll) failed: "Failed loading C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll: Не найден указанный модуль. " VM_Create: uix86.dll failed! Sys_LoadLegacyGameDll(C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dll) failed: "Failed loading C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dl: Не найден указанный модуль. " Sys_LoadLegacyGameDll(C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll) failed: "Failed loading C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll: Не найден указанный модуль. " VM_CreateLegacy: uix86.dll succeeded ******************* ERROR: UI_SaberLoadParms: ran out of space before reading melee_vibro_staff.sab (you must make the .sab files smaller) ******************** GL_VENDOR: Intel GL_RENDERER: Intel(R) HD Graphics GL_VERSION: 4.0.0 - Build 10.18.10.4276 GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_buffer GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_EXT_shader_integer_mix GL_ARB_stencil_texturing GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_UNITS_ARB: 8 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) MODE: 4, 800 x 600 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 0 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_EXT_texture_compression_s3tc anisotropic filtering: enabled (16 of 16) Dynamic Glow: disabled Sys_LoadGameDll(C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dll) failed: "Failed loading C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dl: Не найден указанный модуль. " Sys_LoadGameDll(C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll) failed: "Failed loading C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll: Не найден указанный модуль. " VM_Create: uix86.dll failed! Sys_LoadLegacyGameDll(C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dll) failed: "Failed loading C:/Apps/Games (English)/Jedi Knight - Jedi Academy (MBII)/GameData/\MBII\uix86.dl: Не найден указанный модуль. " Sys_LoadLegacyGameDll(C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll) failed: "Failed loading C:\Apps\Games (English)\Jedi Knight - Jedi Academy (MBII)\GameData\MBII\uix86.dll: Не найден указанный модуль. " VM_CreateLegacy: uix86.dll succeeded ^3Warning: file ui/jamp/menudef.h, line 1: redefinition of CT_LTBLUE1 ^3Warning: file ui/jamp/menudef.h, line 2: redefinition of CT_DKBLUE1 ^3Warning: file ui/jamp/menudef.h, line 3: redefinition of CT_LTCYAN ^3Warning: file ui/jamp/menudef.h, line 4: redefinition of CT_DKCYAN ^3Warning: file ui/jamp/menudef.h, line 5: redefinition of ITEM_TYPE_TEXT ^3Warning: file ui/jamp/menudef.h, line 6: redefinition of ITEM_TYPE_BUTTON ^3Warning: file ui/jamp/menudef.h, line 7: redefinition of ITEM_TYPE_RADIOBUTTON ^3Warning: file ui/jamp/menudef.h, line 8: redefinition of ITEM_TYPE_CHECKBOX ^3Warning: file ui/jamp/menudef.h, line 9: redefinition of ITEM_TYPE_EDITFIELD ^3Warning: file ui/jamp/menudef.h, line 10: redefinition of ITEM_TYPE_COMBO ^3Warning: file ui/jamp/menudef.h, line 11: redefinition of ITEM_TYPE_LISTBOX ^3Warning: file ui/jamp/menudef.h, line 12: redefinition of ITEM_TYPE_MODEL ^3Warning: file ui/jamp/menudef.h, line 13: redefinition of ITEM_TYPE_OWNERDRAW ^3Warning: file ui/jamp/menudef.h, line 14: redefinition of ITEM_TYPE_NUMERICFIELD ^3Warning: file ui/jamp/menudef.h, line 15: redefinition of ITEM_TYPE_SLIDER ^3Warning: file ui/jamp/menudef.h, line 16: redefinition of ITEM_TYPE_YESNO ^3Warning: file ui/jamp/menudef.h, line 17: redefinition of ITEM_TYPE_MULTI ^3Warning: file ui/jamp/menudef.h, line 18: redefinition of ITEM_TYPE_BIND ^3Warning: file ui/jamp/menudef.h, line 19: redefinition of ITEM_TYPE_TEXTSCROLL ^3Warning: file ui/jamp/menudef.h, line 20: redefinition of ITEM_TYPE_INTSLIDER ^3Warning: file ui/jamp/menudef.h, line 21: redefinition of ITEM_ALIGN_LEFT ^3Warning: file ui/jamp/menudef.h, line 22: redefinition of ITEM_ALIGN_CENTER ^3Warning: file ui/jamp/menudef.h, line 23: redefinition of ITEM_ALIGN_RIGHT ^3Warning: file ui/jamp/menudef.h, line 24: redefinition of ITEM_TEXTSTYLE_NORMAL ^3Warning: file ui/jamp/menudef.h, line 25: redefinition of ITEM_TEXTSTYLE_BLINK ^3Warning: file ui/jamp/menudef.h, line 26: redefinition of ITEM_TEXTSTYLE_PULSE ^3Warning: file ui/jamp/menudef.h, line 27: redefinition of ITEM_TEXTSTYLE_SHADOWED ^3Warning: file ui/jamp/menudef.h, line 28: redefinition of ITEM_TEXTSTYLE_OUTLINED ^3Warning: file ui/jamp/menudef.h, line 29: redefinition of ITEM_TEXTSTYLE_OUTLINESHADOWED ^3Warning: file ui/jamp/menudef.h, line 30: redefinition of ITEM_TEXTSTYLE_SHADOWEDMORE ^3Warning: file ui/jamp/menudef.h, line 31: redefinition of WINDOW_BORDER_NONE ^3Warning: file ui/jamp/menudef.h, line 32: redefinition of WINDOW_BORDER_FULL ^3Warning: file ui/jamp/menudef.h, line 33: redefinition of WINDOW_BORDER_HORZ ^3Warning: file ui/jamp/menudef.h, line 34: redefinition of WINDOW_BORDER_VERT ^3Warning: file ui/jamp/menudef.h, line 35: redefinition of WINDOW_BORDER_KCGRADIENT ^3Warning: file ui/jamp/menudef.h, line 36: redefinition of WINDOW_STYLE_EMPTY ^3Warning: file ui/jamp/menudef.h, line 37: redefinition of WINDOW_STYLE_FILLED ^3Warning: file ui/jamp/menudef.h, line 38: redefinition of WINDOW_STYLE_GRADIENT ^3Warning: file ui/jamp/menudef.h, line 39: redefinition of WINDOW_STYLE_SHADER ^3Warning: file ui/jamp/menudef.h, line 40: redefinition of WINDOW_STYLE_TEAMCOLOR ^3Warning: file ui/jamp/menudef.h, line 41: redefinition of WINDOW_STYLE_CINEMATIC ^3Warning: file ui/jamp/menudef.h, line 42: redefinition of MENU_TRUE ^3Warning: file ui/jamp/menudef.h, line 43: redefinition of MENU_FALSE ^3Warning: file ui/jamp/menudef.h, line 44: redefinition of HUD_VERTICAL ^3Warning: file ui/jamp/menudef.h, line 45: redefinition of HUD_HORIZONTAL ^3Warning: file ui/jamp/menudef.h, line 46: redefinition of LISTBOX_TEXT ^3Warning: file ui/jamp/menudef.h, line 47: redefinition of LISTBOX_IMAGE ^3Warning: file ui/jamp/menudef.h, line 48: redefinition of FEEDER_MAPS ^3Warning: file ui/jamp/menudef.h, line 49: redefinition of FEEDER_SERVERS ^3Warning: file ui/jamp/menudef.h, line 50: redefinition of FEEDER_ALLMAPS ^3Warning: file ui/jamp/menudef.h, line 51: redefinition of FEEDER_REDTEAM_LIST ^3Warning: file ui/jamp/menudef.h, line 52: redefinition of FEEDER_BLUETEAM_LIST ^3Warning: file ui/jamp/menudef.h, line 53: redefinition of FEEDER_PLAYER_LIST ^3Warning: file ui/jamp/menudef.h, line 54: redefinition of FEEDER_TEAM_LIST ^3Warning: file ui/jamp/menudef.h, line 55: redefinition of FEEDER_MODS ^3Warning: file ui/jamp/menudef.h, line 56: redefinition of FEEDER_DEMOS ^3Warning: file ui/jamp/menudef.h, line 57: redefinition of FEEDER_SCOREBOARD ^3Warning: file ui/jamp/menudef.h, line 58: redefinition of FEEDER_Q3HEADS ^3Warning: file ui/jamp/menudef.h, line 59: redefinition of FEEDER_SERVERSTATUS ^3Warning: file ui/jamp/menudef.h, line 60: redefinition of FEEDER_FINDPLAYER ^3Warning: file ui/jamp/menudef.h, line 61: redefinition of FEEDER_CINEMATICS ^3Warning: file ui/jamp/menudef.h, line 62: redefinition of FEEDER_FORCECFG ^3Warning: file ui/jamp/menudef.h, line 63: redefinition of FEEDER_SIEGE_TEAM1 ^3Warning: file ui/jamp/menudef.h, line 64: redefinition of FEEDER_SIEGE_TEAM2 ^3Warning: file ui/jamp/menudef.h, line 65: redefinition of FEEDER_PLAYER_SPECIES ^3Warning: file ui/jamp/menudef.h, line 66: redefinition of FEEDER_PLAYER_SKIN_HEAD ^3Warning: file ui/jamp/menudef.h, line 67: redefinition of FEEDER_PLAYER_SKIN_TORSO ^3Warning: file ui/jamp/menudef.h, line 68: redefinition of FEEDER_PLAYER_SKIN_LEGS ^3Warning: file ui/jamp/menudef.h, line 69: redefinition of FEEDER_COLORCHOICES ^3Warning: file ui/jamp/menudef.h, line 70: redefinition of FEEDER_TEAM1_INFANTRY ^3Warning: file ui/jamp/menudef.h, line 71: redefinition of FEEDER_TEAM1_VANGUARD ^3Warning: file ui/jamp/menudef.h, line 72: redefinition of FEEDER_TEAM1_SUPPORT ^3Warning: file ui/jamp/menudef.h, line 73: redefinition of FEEDER_TEAM1_JEDI ^3Warning: file ui/jamp/menudef.h, line 74: redefinition of FEEDER_TEAM1_DEMO ^3Warning: file ui/jamp/menudef.h, line 75: redefinition of FEEDER_TEAM1_HEAVY ^3Warning: file ui/jamp/menudef.h, line 76: redefinition of FEEDER_TEAM2_INFANTRY ^3Warning: file ui/jamp/menudef.h, line 77: redefinition of FEEDER_TEAM2_VANGUARD ^3Warning: file ui/jamp/menudef.h, line 78: redefinition of FEEDER_TEAM2_SUPPORT ^3Warning: file ui/jamp/menudef.h, line 79: redefinition of FEEDER_TEAM2_JEDI ^3Warning: file ui/jamp/menudef.h, line 80: redefinition of FEEDER_TEAM2_DEMO ^3Warning: file ui/jamp/menudef.h, line 81: redefinition of FEEDER_TEAM2_HEAVY ^3Warning: file ui/jamp/menudef.h, line 82: redefinition of FEEDER_SIEGE_BASE_CLASS ^3Warning: file ui/jamp/menudef.h, line 83: redefinition of FEEDER_SIEGE_CLASS_WEAPONS ^3Warning: file ui/jamp/menudef.h, line 84: redefinition of FEEDER_SIEGE_CLASS_INVENTORY ^3Warning: file ui/jamp/menudef.h, line 85: redefinition of FEEDER_SIEGE_CLASS_FORCE ^3Warning: file ui/jamp/menudef.h, line 86: redefinition of FEEDER_LANGUAGES ^3Warning: file ui/jamp/menudef.h, line 87: redefinition of FEEDER_MOVES ^3Warning: file ui/jamp/menudef.h, line 88: redefinition of FEEDER_MOVES_TITLES ^3Warning: file ui/jamp/menudef.h, line 89: redefinition of FEEDER_SABER_SINGLE_INFO ^3Warning: file ui/jamp/menudef.h, line 90: redefinition of FEEDER_SABER_STAFF_INFO ^3Warning: file ui/jamp/menudef.h, line 91: redefinition of FEEDER_ACHIEVEMENTS ^3Warning: file ui/jamp/menudef.h, line 92: redefinition of FEEDER_UPDATE ^3Warning: file ui/jamp/menudef.h, line 93: redefinition of FEEDER_XBL_ACCOUNTS ^3Warning: file ui/jamp/menudef.h, line 94: redefinition of FEEDER_XBL_PLAYERS ^3Warning: file ui/jamp/menudef.h, line 95: redefinition of FEEDER_XBL_FRIENDS ^3Warning: file ui/jamp/menudef.h, line 96: redefinition of FEEDER_XBL_SERVERS ^3Warning: file ui/jamp/menudef.h, line 97: redefinition of CG_SHOW_BLUE_TEAM_HAS_REDFLAG ^3Warning: file ui/jamp/menudef.h, line 98: redefinition of CG_SHOW_RED_TEAM_HAS_BLUEFLAG ^3Warning: file ui/jamp/menudef.h, line 99: redefinition of CG_SHOW_ANYTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 100: redefinition of CG_SHOW_HARVESTER ^3Warning: file ui/jamp/menudef.h, line 101: redefinition of CG_SHOW_ONEFLAG ^3Warning: file ui/jamp/menudef.h, line 102: redefinition of CG_SHOW_CTF ^3Warning: file ui/jamp/menudef.h, line 103: redefinition of CG_SHOW_OBELISK ^3Warning: file ui/jamp/menudef.h, line 104: redefinition of CG_SHOW_HEALTHCRITICAL ^3Warning: file ui/jamp/menudef.h, line 105: redefinition of CG_SHOW_SINGLEPLAYER ^3Warning: file ui/jamp/menudef.h, line 106: redefinition of CG_SHOW_TOURNAMENT ^3Warning: file ui/jamp/menudef.h, line 107: redefinition of CG_SHOW_DURINGINCOMINGVOICE ^3Warning: file ui/jamp/menudef.h, line 108: redefinition of CG_SHOW_IF_PLAYER_HAS_FLAG ^3Warning: file ui/jamp/menudef.h, line 109: redefinition of CG_SHOW_LANPLAYONLY ^3Warning: file ui/jamp/menudef.h, line 110: redefinition of CG_SHOW_MINED ^3Warning: file ui/jamp/menudef.h, line 111: redefinition of CG_SHOW_HEALTHOK ^3Warning: file ui/jamp/menudef.h, line 112: redefinition of CG_SHOW_TEAMINFO ^3Warning: file ui/jamp/menudef.h, line 113: redefinition of CG_SHOW_NOTEAMINFO ^3Warning: file ui/jamp/menudef.h, line 114: redefinition of CG_SHOW_OTHERTEAMHASFLAG ^3Warning: file ui/jamp/menudef.h, line 115: redefinition of CG_SHOW_YOURTEAMHASENEMYFLAG ^3Warning: file ui/jamp/menudef.h, line 116: redefinition of CG_SHOW_ANYNONTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 117: redefinition of CG_SHOW_2DONLY ^3Warning: file ui/jamp/menudef.h, line 118: redefinition of UI_SHOW_LEADER ^3Warning: file ui/jamp/menudef.h, line 119: redefinition of UI_SHOW_NOTLEADER ^3Warning: file ui/jamp/menudef.h, line 120: redefinition of UI_SHOW_FAVORITESERVERS ^3Warning: file ui/jamp/menudef.h, line 121: redefinition of UI_SHOW_ANYNONTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 122: redefinition of UI_SHOW_ANYTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 123: redefinition of UI_SHOW_NEWHIGHSCORE ^3Warning: file ui/jamp/menudef.h, line 124: redefinition of UI_SHOW_DEMOAVAILABLE ^3Warning: file ui/jamp/menudef.h, line 125: redefinition of UI_SHOW_NEWBESTTIME ^3Warning: file ui/jamp/menudef.h, line 126: redefinition of UI_SHOW_FFA ^3Warning: file ui/jamp/menudef.h, line 127: redefinition of UI_SHOW_NOTFFA ^3Warning: file ui/jamp/menudef.h, line 128: redefinition of UI_SHOW_NETANYNONTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 129: redefinition of UI_SHOW_NETANYTEAMGAME ^3Warning: file ui/jamp/menudef.h, line 130: redefinition of UI_SHOW_NOTFAVORITESERVERS ^3Warning: file ui/jamp/menudef.h, line 131: redefinition of CG_OWNERDRAW_BASE ^3Warning: file ui/jamp/menudef.h, line 132: redefinition of CG_PLAYER_ARMOR_ICON ^3Warning: file ui/jamp/menudef.h, line 133: redefinition of CG_PLAYER_ARMOR_VALUE ^3Warning: file ui/jamp/menudef.h, line 134: redefinition of CG_PLAYER_HEAD ^3Warning: file ui/jamp/menudef.h, line 135: redefinition of CG_PLAYER_HEALTH ^3Warning: file ui/jamp/menudef.h, line 136: redefinition of CG_PLAYER_AMMO_ICON ^3Warning: file ui/jamp/menudef.h, line 137: redefinition of CG_PLAYER_AMMO_VALUE ^3Warning: file ui/jamp/menudef.h, line 138: redefinition of CG_SELECTEDPLAYER_HEAD ^3Warning: file ui/jamp/menudef.h, line 139: redefinition of CG_SELECTEDPLAYER_NAME ^3Warning: file ui/jamp/menudef.h, line 140: redefinition of CG_SELECTEDPLAYER_LOCATION ^3Warning: file ui/jamp/menudef.h, line 141: redefinition of CG_SELECTEDPLAYER_STATUS ^3Warning: file ui/jamp/menudef.h, line 142: redefinition of CG_SELECTEDPLAYER_WEAPON ^3Warning: file ui/jamp/menudef.h, line 143: redefinition of CG_SELECTEDPLAYER_POWERUP ^3Warning: file ui/jamp/menudef.h, line 144: redefinition of CG_FLAGCARRIER_HEAD ^3Warning: file ui/jamp/menudef.h, line 145: redefinition of CG_FLAGCARRIER_NAME ^3Warning: file ui/jamp/menudef.h, line 146: redefinition of CG_FLAGCARRIER_LOCATION ^3Warning: file ui/jamp/menudef.h, line 147: redefinition of CG_FLAGCARRIER_STATUS ^3Warning: file ui/jamp/menudef.h, line 148: redefinition of CG_FLAGCARRIER_WEAPON ^3Warning: file ui/jamp/menudef.h, line 149: redefinition of CG_FLAGCARRIER_POWERUP ^3Warning: file ui/jamp/menudef.h, line 150: redefinition of CG_PLAYER_ITEM ^3Warning: file ui/jamp/menudef.h, line 151: redefinition of CG_PLAYER_SCORE ^3Warning: file ui/jamp/menudef.h, line 152: redefinition of CG_BLUE_FLAGHEAD ^3Warning: file ui/jamp/menudef.h, line 153: redefinition of CG_BLUE_FLAGSTATUS ^3Warning: file ui/jamp/menudef.h, line 154: redefinition of CG_BLUE_FLAGNAME ^3Warning: file ui/jamp/menudef.h, line 155: redefinition of CG_RED_FLAGHEAD ^3Warning: file ui/jamp/menudef.h, line 156: redefinition of CG_RED_FLAGSTATUS ^3Warning: file ui/jamp/menudef.h, line 157: redefinition of CG_RED_FLAGNAME ^3Warning: file ui/jamp/menudef.h, line 158: redefinition of CG_BLUE_SCORE ^3Warning: file ui/jamp/menudef.h, line 159: redefinition of CG_RED_SCORE ^3Warning: file ui/jamp/menudef.h, line 160: redefinition of CG_RED_NAME ^3Warning: file ui/jamp/menudef.h, line 161: redefinition of CG_BLUE_NAME ^3Warning: file ui/jamp/menudef.h, line 162: redefinition of CG_HARVESTER_SKULLS ^3Warning: file ui/jamp/menudef.h, line 163: redefinition of CG_ONEFLAG_STATUS ^3Warning: file ui/jamp/menudef.h, line 164: redefinition of CG_PLAYER_LOCATION ^3Warning: file ui/jamp/menudef.h, line 165: redefinition of CG_TEAM_COLOR ^3Warning: file ui/jamp/menudef.h, line 166: redefinition of CG_CTF_POWERUP ^3Warning: file ui/jamp/menudef.h, line 167: redefinition of CG_AREA_POWERUP ^3Warning: file ui/jamp/menudef.h, line 168: redefinition of CG_AREA_LAGOMETER ^3Warning: file ui/jamp/menudef.h, line 169: redefinition of CG_PLAYER_HASFLAG ^3Warning: file ui/jamp/menudef.h, line 170: redefinition of CG_GAME_TYPE ^3Warning: file ui/jamp/menudef.h, line 171: redefinition of CG_SELECTEDPLAYER_ARMOR ^3Warning: file ui/jamp/menudef.h, line 172: redefinition of CG_SELECTEDPLAYER_HEALTH ^3Warning: file ui/jamp/menudef.h, line 173: redefinition of CG_PLAYER_STATUS ^3Warning: file ui/jamp/menudef.h, line 174: redefinition of CG_FRAGGED_MSG ^3Warning: file ui/jamp/menudef.h, line 175: redefinition of CG_PROXMINED_MSG ^3Warning: file ui/jamp/menudef.h, line 176: redefinition of CG_AREA_FPSINFO ^3Warning: file ui/jamp/menudef.h, line 177: redefinition of CG_AREA_SYSTEMCHAT ^3Warning: file ui/jamp/menudef.h, line 178: redefinition of CG_AREA_TEAMCHAT ^3Warning: file ui/jamp/menudef.h, line 179: redefinition of CG_AREA_CHAT ^3Warning: file ui/jamp/menudef.h, line 180: redefinition of CG_GAME_STATUS ^3Warning: file ui/jamp/menudef.h, line 181: redefinition of CG_KILLER ^3Warning: file ui/jamp/menudef.h, line 182: redefinition of CG_PLAYER_ARMOR_ICON2D ^3Warning: file ui/jamp/menudef.h, line 183: redefinition of CG_PLAYER_AMMO_ICON2D ^3Warning: file ui/jamp/menudef.h, line 184: redefinition of CG_ACCURACY ^3Warning: file ui/jamp/menudef.h, line 185: redefinition of CG_ASSISTS ^3Warning: file ui/jamp/menudef.h, line 186: redefinition of CG_DEFEND ^3Warning: file ui/jamp/menudef.h, line 187: redefinition of CG_EXCELLENT ^3Warning: file ui/jamp/menudef.h, line 188: redefinition of CG_IMPRESSIVE ^3Warning: file ui/jamp/menudef.h, line 189: redefinition of CG_PERFECT ^3Warning: file ui/jamp/menudef.h, line 190: redefinition of CG_GAUNTLET ^3Warning: file ui/jamp/menudef.h, line 191: redefinition of CG_SPECTATORS ^3Warning: file ui/jamp/menudef.h, line 192: redefinition of CG_TEAMINFO ^3Warning: file ui/jamp/menudef.h, line 193: redefinition of CG_VOICE_HEAD ^3Warning: file ui/jamp/menudef.h, line 194: redefinition of CG_VOICE_NAME ^3Warning: file ui/jamp/menudef.h, line 195: redefinition of CG_PLAYER_HASFLAG2D ^3Warning: file ui/jamp/menudef.h, line 196: redefinition of CG_HARVESTER_SKULLS2D ^3Warning: file ui/jamp/menudef.h, line 197: redefinition of CG_CAPFRAGLIMIT ^3Warning: file ui/jamp/menudef.h, line 198: redefinition of CG_1STPLACE ^3Warning: file ui/jamp/menudef.h, line 199: redefinition of CG_2NDPLACE ^3Warning: file ui/jamp/menudef.h, line 200: redefinition of CG_CAPTURES ^3Warning: file ui/jamp/menudef.h, line 201: redefinition of CG_PLAYER_FORCE_VALUE ^3Warning: file ui/jamp/menudef.h, line 202: redefinition of UI_OWNERDRAW_BASE ^3Warning: file ui/jamp/menudef.h, line 203: redefinition of UI_HANDICAP ^3Warning: file ui/jamp/menudef.h, line 204: redefinition of UI_EFFECTS ^3Warning: file ui/jamp/menudef.h, line 205: redefinition of UI_PLAYERMODEL ^3Warning: file ui/jamp/menudef.h, line 206: redefinition of UI_CLANNAME ^3Warning: file ui/jamp/menudef.h, line 207: redefinition of UI_CLANLOGO ^3Warning: file ui/jamp/menudef.h, line 208: redefinition of UI_GAMETYPE ^3Warning: file ui/jamp/menudef.h, line 209: redefinition of UI_MAPPREVIEW ^3Warning: file ui/jamp/menudef.h, line 210: redefinition of UI_SKILL ^3Warning: file ui/jamp/menudef.h, line 211: redefinition of UI_BLUETEAMNAME ^3Warning: file ui/jamp/menudef.h, line 212: redefinition of UI_REDTEAMNAME ^3Warning: file ui/jamp/menudef.h, line 213: redefinition of UI_BLUETEAM1 ^3Warning: file ui/jamp/menudef.h, line 214: redefinition of UI_BLUETEAM2 ^3Warning: file ui/jamp/menudef.h, line 215: redefinition of UI_BLUETEAM3 ^3Warning: file ui/jamp/menudef.h, line 216: redefinition of UI_BLUETEAM4 ^3Warning: file ui/jamp/menudef.h, line 217: redefinition of UI_BLUETEAM5 ^3Warning: file ui/jamp/menudef.h, line 218: redefinition of UI_REDTEAM1 ^3Warning: file ui/jamp/menudef.h, line 219: redefinition of UI_REDTEAM2 ^3Warning: file ui/jamp/menudef.h, line 220: redefinition of UI_REDTEAM3 ^3Warning: file ui/jamp/menudef.h, line 221: redefinition of UI_REDTEAM4 ^3Warning: file ui/jamp/menudef.h, line 222: redefinition of UI_REDTEAM5 ^3Warning: file ui/jamp/menudef.h, line 223: redefinition of UI_NETSOURCE ^3Warning: file ui/jamp/menudef.h, line 224: redefinition of UI_NETMAPPREVIEW ^3Warning: file ui/jamp/menudef.h, line 225: redefinition of UI_NETFILTER ^3Warning: file ui/jamp/menudef.h, line 226: redefinition of UI_TIER ^3Warning: file ui/jamp/menudef.h, line 227: redefinition of UI_OPPONENTMODEL ^3Warning: file ui/jamp/menudef.h, line 228: redefinition of UI_TIERMAP1 ^3Warning: file ui/jamp/menudef.h, line 229: redefinition of UI_TIERMAP2 ^3Warning: file ui/jamp/menudef.h, line 230: redefinition of UI_TIERMAP3 ^3Warning: file ui/jamp/menudef.h, line 231: redefinition of UI_PLAYERLOGO ^3Warning: file ui/jamp/menudef.h, line 232: redefinition of UI_OPPONENTLOGO ^3Warning: file ui/jamp/menudef.h, line 233: redefinition of UI_PLAYERLOGO_METAL ^3Warning: file ui/jamp/menudef.h, line 234: redefinition of UI_OPPONENTLOGO_METAL ^3Warning: file ui/jamp/menudef.h, line 235: redefinition of UI_PLAYERLOGO_NAME ^3Warning: file ui/jamp/menudef.h, line 236: redefinition of UI_OPPONENTLOGO_NAME ^3Warning: file ui/jamp/menudef.h, line 237: redefinition of UI_TIER_MAPNAME ^3Warning: file ui/jamp/menudef.h, line 238: redefinition of UI_TIER_GAMETYPE ^3Warning: file ui/jamp/menudef.h, line 239: redefinition of UI_ALLMAPS_SELECTION ^3Warning: file ui/jamp/menudef.h, line 240: redefinition of UI_OPPONENT_NAME ^3Warning: file ui/jamp/menudef.h, line 241: redefinition of UI_VOTE_KICK ^3Warning: file ui/jamp/menudef.h, line 242: redefinition of UI_BOTNAME ^3Warning: file ui/jamp/menudef.h, line 243: redefinition of UI_BOTSKILL ^3Warning: file ui/jamp/menudef.h, line 244: redefinition of UI_REDBLUE ^3Warning: file ui/jamp/menudef.h, line 245: redefinition of UI_CROSSHAIR ^3Warning: file ui/jamp/menudef.h, line 246: redefinition of UI_SELECTEDPLAYER ^3Warning: file ui/jamp/menudef.h, line 247: redefinition of UI_MAPCINEMATIC ^3Warning: file ui/jamp/menudef.h, line 248: redefinition of UI_NETGAMETYPE ^3Warning: file ui/jamp/menudef.h, line 249: redefinition of UI_NETMAPCINEMATIC ^3Warning: file ui/jamp/menudef.h, line 250: redefinition of UI_SERVERREFRESHDATE ^3Warning: file ui/jamp/menudef.h, line 251: redefinition of UI_SERVERMOTD ^3Warning: file ui/jamp/menudef.h, line 252: redefinition of UI_GLINFO ^3Warning: file ui/jamp/menudef.h, line 253: redefinition of UI_KEYBINDSTATUS ^3Warning: file ui/jamp/menudef.h, line 254: redefinition of UI_CLANCINEMATIC ^3Warning: file ui/jamp/menudef.h, line 255: redefinition of UI_MAP_TIMETOBEAT ^3Warning: file ui/jamp/menudef.h, line 256: redefinition of UI_JOINGAMETYPE ^3Warning: file ui/jamp/menudef.h, line 257: redefinition of UI_PREVIEWCINEMATIC ^3Warning: file ui/jamp/menudef.h, line 258: redefinition of UI_STARTMAPCINEMATIC ^3Warning: file ui/jamp/menudef.h, line 259: redefinition of UI_MAPS_SELECTION ^3Warning: file ui/jamp/menudef.h, line 260: redefinition of UI_FORCE_SIDE ^3Warning: file ui/jamp/menudef.h, line 261: redefinition of UI_FORCE_RANK ^3Warning: file ui/jamp/menudef.h, line 262: redefinition of UI_FORCE_RANK_HEAL ^3Warning: file ui/jamp/menudef.h, line 263: redefinition of UI_FORCE_RANK_LEVITATION ^3Warning: file ui/jamp/menudef.h, line 264: redefinition of UI_FORCE_RANK_SPEED ^3Warning: file ui/jamp/menudef.h, line 265: redefinition of UI_FORCE_RANK_PUSH ^3Warning: file ui/jamp/menudef.h, line 266: redefinition of UI_FORCE_RANK_PULL ^3Warning: file ui/jamp/menudef.h, line 267: redefinition of UI_FORCE_RANK_TELEPATHY ^3Warning: file ui/jamp/menudef.h, line 268: redefinition of UI_FORCE_RANK_GRIP ^3Warning: file ui/jamp/menudef.h, line 269: redefinition of UI_FORCE_RANK_LIGHTNING ^3Warning: file ui/jamp/menudef.h, line 270: redefinition of UI_FORCE_RANK_RAGE ^3Warning: file ui/jamp/menudef.h, line 271: redefinition of UI_FORCE_RANK_PROTECT ^3Warning: file ui/jamp/menudef.h, line 272: redefinition of UI_FORCE_RANK_ABSORB ^3Warning: file ui/jamp/menudef.h, line 273: redefinition of UI_FORCE_RANK_TEAM_HEAL ^3Warning: file ui/jamp/menudef.h, line 274: redefinition of UI_FORCE_RANK_TEAM_FORCE ^3Warning: file ui/jamp/menudef.h, line 275: redefinition of UI_FORCE_RANK_DRAIN ^3Warning: file ui/jamp/menudef.h, line 276: redefinition of UI_FORCE_RANK_SEE ^3Warning: file ui/jamp/menudef.h, line 277: redefinition of UI_FORCE_RANK_SABERATTACK ^3Warning: file ui/jamp/menudef.h, line 278: redefinition of UI_FORCE_RANK_SABERDEFEND ^3Warning: file ui/jamp/menudef.h, line 279: redefinition of UI_FORCE_RANK_SABERTHROW ^3Warning: file ui/jamp/menudef.h, line 280: redefinition of UI_VERSION ^3Warning: file ui/jamp/menudef.h, line 281: redefinition of UI_TOTALFORCESTARS ^3Warning: file ui/jamp/menudef.h, line 282: redefinition of UI_AUTOSWITCHLIST ^3Warning: file ui/jamp/menudef.h, line 283: redefinition of UI_BLUETEAM6 ^3Warning: file ui/jamp/menudef.h, line 284: redefinition of UI_BLUETEAM7 ^3Warning: file ui/jamp/menudef.h, line 285: redefinition of UI_BLUETEAM8 ^3Warning: file ui/jamp/menudef.h, line 286: redefinition of UI_REDTEAM6 ^3Warning: file ui/jamp/menudef.h, line 287: redefinition of UI_REDTEAM7 ^3Warning: file ui/jamp/menudef.h, line 288: redefinition of UI_REDTEAM8 ^3Warning: file ui/jamp/menudef.h, line 289: redefinition of UI_FORCE_MASTERY_SET ^3Warning: file ui/jamp/menudef.h, line 290: redefinition of UI_SKIN_COLOR ^3Warning: file ui/jamp/menudef.h, line 291: redefinition of UI_FORCE_POINTS ^3Warning: file ui/jamp/menudef.h, line 292: redefinition of UI_JEDI_NONJEDI ^3Warning: file ui/jamp/menudef.h, line 293: redefinition of UI_XBOX_PASSCODE ^3Warning: file ui/jamp/menudef.h, line 294: redefinition of UI_CHAT_MAIN ^3Warning: file ui/jamp/menudef.h, line 295: redefinition of UI_CHAT_ATTACK ^3Warning: file ui/jamp/menudef.h, line 296: redefinition of UI_CHAT_DEFEND ^3Warning: file ui/jamp/menudef.h, line 297: redefinition of UI_CHAT_REQUEST ^3Warning: file ui/jamp/menudef.h, line 298: redefinition of UI_CHAT_REPLY ^3Warning: file ui/jamp/menudef.h, line 299: redefinition of UI_CHAT_SPOT ^3Warning: file ui/jamp/menudef.h, line 300: redefinition of UI_CHAT_TACTICAL ^3Warning: file ui/jamp/menudef.h, line 301: redefinition of UI_CLASS ^3Warning: file ui/jamp/menudef.h, line 302: redefinition of UI_JOINMBMODE ^3Warning: file ui/jamp/menudef.h, line 303: redefinition of UI_CHAT_HAND ^3Warning: file ui/jamp/menudef.h, line 304: redefinition of VOICECHAT_GETFLAG ^3Warning: file ui/jamp/menudef.h, line 305: redefinition of VOICECHAT_OFFENSE ^3Warning: file ui/jamp/menudef.h, line 306: redefinition of VOICECHAT_DEFEND ^3Warning: file ui/jamp/menudef.h, line 307: redefinition of VOICECHAT_DEFENDFLAG ^3Warning: file ui/jamp/menudef.h, line 308: redefinition of VOICECHAT_PATROL ^3Warning: file ui/jamp/menudef.h, line 309: redefinition of VOICECHAT_CAMP ^3Warning: file ui/jamp/menudef.h, line 310: redefinition of VOICECHAT_FOLLOWME ^3Warning: file ui/jamp/menudef.h, line 311: redefinition of VOICECHAT_RETURNFLAG ^3Warning: file ui/jamp/menudef.h, line 312: redefinition of VOICECHAT_FOLLOWFLAGCARRIER ^3Warning: file ui/jamp/menudef.h, line 313: redefinition of VOICECHAT_YES ^3Warning: file ui/jamp/menudef.h, line 314: redefinition of VOICECHAT_NO ^3Warning: file ui/jamp/menudef.h, line 315: redefinition of VOICECHAT_ONGETFLAG ^3Warning: file ui/jamp/menudef.h, line 316: redefinition of VOICECHAT_ONOFFENSE ^3Warning: file ui/jamp/menudef.h, line 317: redefinition of VOICECHAT_ONDEFENSE ^3Warning: file ui/jamp/menudef.h, line 318: redefinition of VOICECHAT_ONPATROL ^3Warning: file ui/jamp/menudef.h, line 319: redefinition of VOICECHAT_ONCAMPING ^3Warning: file ui/jamp/menudef.h, line 320: redefinition of VOICECHAT_ONFOLLOW ^3Warning: file ui/jamp/menudef.h, line 321: redefinition of VOICECHAT_ONFOLLOWCARRIER ^3Warning: file ui/jamp/menudef.h, line 322: redefinition of VOICECHAT_ONRETURNFLAG ^3Warning: file ui/jamp/menudef.h, line 323: redefinition of VOICECHAT_INPOSITION ^3Warning: file ui/jamp/menudef.h, line 324: redefinition of VOICECHAT_IHAVEFLAG ^3Warning: file ui/jamp/menudef.h, line 325: redefinition of VOICECHAT_BASEATTACK ^3Warning: file ui/jamp/menudef.h, line 326: redefinition of VOICECHAT_ENEMYHASFLAG ^3Warning: file ui/jamp/menudef.h, line 327: redefinition of VOICECHAT_STARTLEADER ^3Warning: file ui/jamp/menudef.h, line 328: redefinition of VOICECHAT_STOPLEADER ^3Warning: file ui/jamp/menudef.h, line 329: redefinition of VOICECHAT_TRASH ^3Warning: file ui/jamp/menudef.h, line 330: redefinition of VOICECHAT_WHOISLEADER ^3Warning: file ui/jamp/menudef.h, line 331: redefinition of VOICECHAT_WANTONDEFENSE ^3Warning: file ui/jamp/menudef.h, line 332: redefinition of VOICECHAT_WANTONOFFENSE ^3Warning: file ui/jamp/menudef.h, line 333: redefinition of VOICECHAT_KILLINSULT ^3Warning: file ui/jamp/menudef.h, line 334: redefinition of VOICECHAT_TAUNT ^3Warning: file ui/jamp/menudef.h, line 335: redefinition of VOICECHAT_DEATHINSULT ^3Warning: file ui/jamp/menudef.h, line 336: redefinition of VOICECHAT_KILLGAUNTLET ^3Warning: file ui/jamp/menudef.h, line 337: redefinition of VOICECHAT_PRAISE recursive error after: UI_SaberLoadParms: ran out of space before reading melee_vibro_staff.sab (you must make the .sab files smaller)